I have even conspired that it was a clever marketing attempt to make people buy the Steam Deck because the Switch version may have a throttled resolution/framerate, or because of a lack of features that make it a barebones experience. Portal 3 could be in the works and will be first on the Deck, giving a point for Switch users to transition to the Deck at some point.Just a way to tide gamers over while they wait patiently for the Deck to get into their hands.It might have been a way for Valve to “shake hands” with Nintendo - because after all, the Steam Deck has frequently been compared to the Switch for its portable form factor, and Valve was kind of saying, “Sorry we took quite a few notes from you guys”.Switch gamers may have been asking for it for a while and Valve just decided to act on it - it may have been in the works way before the Steam Deck was announced.They put it on the Switch for the Nintendo fanboys who refuse to pick up the Deck so that they can play it.Why would Valve do this? If Portal 2 is Steam Deck Verified, why bother putting that and the original Portal to another handheld? So here were some of my (and my fellow editor’s) hypotheses: It’s interesting enough that they’re putting a game onto a platform they have never reached out to before, but the fact that the Steam Deck will be out in a couple of weeks/months made my head scratch. With Valve being the incredibly interesting corporation that it is, I had been brewing different theories as to why Valve was doing this. Now it was a matter of bring its sequel to this chipset and making the necessary adjustments so that it could work on the Switch. Sure, NVIDIA Lightspeed Studios may have had to adjust the framerate, resolution, and graphics quality a bit, but they already had 50% of the work done with the original Portal being available on Tegra X1+. While I’m no developer, I would imagine that it took very little effort to bring the Portal series to the Switch, since both platforms are basically using the same architecture. The 2019 model of the Nintendo Switch, as well as the Switch Lite and the OLED Switch, are using the same chipset as the NVIDIA Shield TV: the Tegra X1+. The difference here with Portal: Companion Collection is that the majority of the work was already taken care of eight years ago with Portal being brought to the NVIDIA Shield product family with NVIDIA’s help. However, it’s an experience that Gabe Newell didn’t like, as he called developing for consoles “walled gardens” and noted that the graphics for consoles “are essentially derivative of the PC.” They’ve brought Portal 2 to the PS3, The Orange Box to Xbox 360/PS3, Left 4 Dead series to Xbox 360, and CS:GO to Xbox 360/PS3 (although, a lot of these ports were outsourced to other companies). Now, just to be clear, Valve has prior experience in developing for the console market. I was pretty sure this is the first time Valve has ever worked with Nintendo to put their games onto their platform, and sure enough, I found out later that it indeed is. Those games are coming to the Nintendo Switch this year, titled Portal: Companion Collection. But what took me by surprise - and the reason why I’m talking about it here on Boiling Steam - was the trailer for the Portal series. Of course, since I’m a Nintendo fan, I wanted to see what the company had planned for its upcoming games. These questions obviously arise once the game is over, and here we see that the Valve real developers and real writers created for us, with simple clean rooms and a robotic voice, a truly captivating atmosphere.So on Wednesday I had watched the Nintendo Direct. We are not alone in Aperture, we were not the first guinea pigs, but what happened to the others? What are they now? What is the origin of this center? This aspect is further reinforced by some places that offer us to visit the scenes of this huge sanitized scientific center called the Aperture Science Enrichment Center, where we find the famous phrase “ The cake is a lie” written on the walls. The humor in this game is very dark giving the game a delusional but mysterious aspect. In fact, with these portals you can go wherever you want allowing you a lot of freedom within the game. Various difficulty levels are available through the course of this entertaining and very humorous game. The game is made up of various puzzles that must be solved using these portals to move around between two planes.Įverything happens in the first person. So you can teleport your belongings and browse the game this way. In portal, you have a weapon that has the power to open portals in space. Portal is a first person puzzle-platform video game developed by Valve Software and distributed by Electronic Arts and Steam.
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